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Dana Kavanagh
Dana Kavanagh
Shading and Lighting Artist
Telford, United Kingdom

Summary

Art has always been my life's fuel. From a very early stage in my life, I had been curious about how movies where made and mesmerized by video games. Expressing a desire to one day pursue a career in arts. Today I have had the pleasure to work with different clients remotely from different countries working on what makes me passionate the most. Doing what I love feels like the greatest thing there will ever be. There is nothing else I would rather do.

I specialize in photo realistic rendering, taking an amount of general tasks from modeling to logo design and illustration with a flexibility to work in movies as well as games. Although I have a very big range of software skills, I commonly use Maya, Photoshop, Mudbox, Nuke, Final Cut Pro and Mental Ray.

Software proficiency

Maya
Maya
mental ray
mental ray
Mudbox
Mudbox
Nuke
Nuke
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
3ds Max
3ds Max
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Corona Renderer
Corona Renderer